<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-7078894303763814236</id><updated>2012-02-16T00:15:14.322-08:00</updated><category term='therapy'/><category term='processing'/><category term='case study'/><category term='technology'/><category term='immersive VR'/><category term='post-traumatic stress disorder'/><category term='research'/><category term='rehabilitation'/><category term='news'/><category term='cerebral palsy'/><category term='autism'/><category term='robot'/><category term='quality of life'/><category term='blog'/><category term='Randy Pausch'/><category term='multiple sclerosis'/><category term='wiihab'/><category term='physical therapy'/><category term='special education'/><category term='psychology'/><category term='computer programming'/><category term='virtual reality technology'/><category term='crime'/><category term='fear of flying'/><category term='sensory integration'/><category term='virtual reality'/><category term='balance disorder'/><category term='iraq'/><category term='social anxiety disorder'/><category term='burn treatment'/><category term='exposure'/><category term='video'/><category term='HITLab'/><category term='treadmills'/><category term='autism spectrum disorders'/><category term='stroke'/><category term='paranoia'/><category term='data'/><category term='snow world'/><category term='gait'/><category term='PTSD'/><title type='text'>Psychology &amp; Technology</title><subtitle type='html'>Innovations in modern therapy, with a focus on virtual reality.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>42</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-3482768751428565619</id><published>2009-07-16T19:02:00.000-07:00</published><updated>2009-07-16T19:14:51.165-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='technology'/><category scheme='http://www.blogger.com/atom/ns#' term='therapy'/><title type='text'>Center on Media and Child Health</title><content type='html'>In college, I learned about the &lt;a href="http://cmch.typepad.com/cmch/"&gt;Center on Media and Child Health&lt;/a&gt; at &lt;a href="http://www.childrenshospital.org/"&gt;Children's Hospital Boston&lt;/a&gt;. Director Dr. Michael Rich worked as a Hollywood filmmaker before becoming a pediatrician and Harvard Medical School professor, and he brings his industry expertise to the field of medicine in innovative ways. He pioneered an intervention technique that allows children with chronic illnesses to create video narratives about their lives. The Video Intervention/Prevention project aims to help others, such as clinicians, understand the daily realities patients face. It also helps ease the transition between pediatric and adult care for kids with diseases such as cystic fibrosis and spina bifida. Check out their website for more information on their different projects!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://cmch.typepad.com/cmch/"&gt;CMCH&lt;/a&gt;, Children's Hospital Boston&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-3482768751428565619?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/3482768751428565619/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=3482768751428565619' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/3482768751428565619'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/3482768751428565619'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2009/07/center-on-media-and-child-health.html' title='Center on Media and Child Health'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-8621771970735198008</id><published>2009-02-22T23:02:00.000-08:00</published><updated>2009-02-22T23:10:34.450-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='autism spectrum disorders'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><category scheme='http://www.blogger.com/atom/ns#' term='therapy'/><category scheme='http://www.blogger.com/atom/ns#' term='autism'/><title type='text'>Robotic Playmates for Children with Autism</title><content type='html'>AHN has an interesting &lt;a href="http://www.allheadlinenews.com/articles/7014139142"&gt;article&lt;/a&gt; discussing the potential use of therapeutic robots for children with autism. Robots could prove to be an economically sound solution to addressing the needs of people with autism. Though initial research demonstrates that robots can be engaging to children with autism, it remains to be seen how robotic therapy will be generalized to interactions with other human beings.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-8621771970735198008?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/8621771970735198008/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=8621771970735198008' title='187 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/8621771970735198008'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/8621771970735198008'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2009/02/robotic-playmates-for-children-with.html' title='Robotic Playmates for Children with Autism'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>187</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-8439271968515999123</id><published>2009-01-12T10:37:00.000-08:00</published><updated>2009-01-12T10:45:06.658-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='robot'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><category scheme='http://www.blogger.com/atom/ns#' term='physical therapy'/><category scheme='http://www.blogger.com/atom/ns#' term='stroke'/><category scheme='http://www.blogger.com/atom/ns#' term='rehabilitation'/><title type='text'>Hiatus</title><content type='html'>This blog is on temporary hiatus for a bit as I prepare for the MCAT. However, the world of virtual reality and therapy continues to hurtle forward with exciting new applications, and I would like to direct you to a few reports:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;At the University of Medicine and Dentistry of New Jersey, post-stroke patients manipulated a robot in virtual environments as part of rehabilitative physical therapy. The virtual reality group walked farther and faster than a group that only used the robot. Read more &lt;a href="http://www.newswise.com/articles/view/547923/"&gt;here&lt;/a&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;p&gt; &lt;/p&gt;&lt;ul&gt;&lt;li&gt;GestureTek, a company whose innovations have been utilized for previous virtual reality therapeutic applications, was on display this past weekend at the Consumer Electronics Show. Read more about their new 3-D depth tracking system &lt;a href="http://www.reuters.com/article/pressRelease/idUS111366+05-Jan-2009+PRN20090105"&gt;here&lt;/a&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-8439271968515999123?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/8439271968515999123/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=8439271968515999123' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/8439271968515999123'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/8439271968515999123'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2009/01/hiatus.html' title='Hiatus'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-6366947434355152130</id><published>2008-08-31T21:48:00.000-07:00</published><updated>2008-08-31T22:02:26.056-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><category scheme='http://www.blogger.com/atom/ns#' term='treadmills'/><category scheme='http://www.blogger.com/atom/ns#' term='stroke'/><category scheme='http://www.blogger.com/atom/ns#' term='rehabilitation'/><title type='text'>Virtual Reality Treadmills</title><content type='html'>One of the major rehabilitation challenges for older stroke victims is re-learning how to walk.  A new system, designed by a former chiropractor and current University of Portsmouth Ph.D. student Wendy Powell, aims to change that with an innovative virtual reality system, used in conjunction with a treadmill. &lt;br /&gt;&lt;br /&gt;As patients walk on a standard treadmill, moving images projected onto a screen in front of them attempt to trick their brains into thinking that they are walking at a slower rate than they are actually walking.  This reduces fear of falling and gradually encourages them to walk faster, increasing endurance and speed.  The system is expected to enhance speed, endurance, and strength among stroke victims.  Clinical trials are being conducted with a research team from Canada's McGill University.&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.port.ac.uk/aboutus/newsandevents/frontpagenews/title,81364,en.html"&gt;University of Portsmouth Front Page News&lt;/a&gt;&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-6366947434355152130?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/6366947434355152130/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=6366947434355152130' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/6366947434355152130'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/6366947434355152130'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2008/08/virtual-reality-treadmills.html' title='Virtual Reality Treadmills'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-8260794425135928640</id><published>2008-08-31T21:39:00.000-07:00</published><updated>2008-08-31T21:47:25.178-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='immersive VR'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><category scheme='http://www.blogger.com/atom/ns#' term='burn treatment'/><title type='text'>Ditto!</title><content type='html'>Researchers from Australia have designed a new tool in the quest to bring pain relief to burn victims.  The project, lead by Dr. Sam Bucolo, involves a hand-held circular device which engages children as they get their burn dressings changed.  Previous work for burn victims has involved goggles, headsets, or other types of immersive virtual reality settings, but this device, Ditto, is designed specifically for small children, aged three to eight.  Preliminary data indicate that Ditto can engage children in less than a minute and keep them preoccupied throughout a full bandage replacement, which typically takes around 20 minutes.  The results also show that Ditto had more success reducing pain scores during treatment as opposed to traditional distraction tools, such as videos or computer games.  Clinical trials are underway, and Ditto is expected to be released for commercial use within the year.&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;ScienceAlert &lt;a href="http://www.sciencealert.com.au/news/20082808-17867.html"&gt;Article&lt;/a&gt;&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-8260794425135928640?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/8260794425135928640/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=8260794425135928640' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/8260794425135928640'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/8260794425135928640'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2008/08/ditto.html' title='Ditto!'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-5794326984814174885</id><published>2008-07-26T20:11:00.000-07:00</published><updated>2008-07-26T20:19:55.615-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='research'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><category scheme='http://www.blogger.com/atom/ns#' term='Randy Pausch'/><title type='text'>Virtual Reality Loses A Hero</title><content type='html'>Dr. Randy Pausch, a talented, generous, and inspiring researcher and educator, passed away on Friday, July 25.  The field lost a true hero whose contributions to virtual reality will live on in his imaginative projects, including computer programming teaching tool ALICE.  You can read my tribute to him &lt;a href="http://www.elysemoretti.com/"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;More Information:&lt;br /&gt;&lt;a href="http://blogs.pcworld.com/staffblog/archives/007343.html"&gt;PC World&lt;/a&gt;&lt;br /&gt;&lt;a href="http://online.wsj.com/article/SB121701813179885643.html?mod=googlenews_wsj"&gt;Wall Street Journal&lt;/a&gt; (written by Jeffrey Zaslow, co-author of "The Last Lecture," the novel form of Dr. Pausch's lecture)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-5794326984814174885?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/5794326984814174885/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=5794326984814174885' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/5794326984814174885'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/5794326984814174885'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2008/07/virtual-reality-loses-hero.html' title='Virtual Reality Loses A Hero'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-4063163079873796564</id><published>2008-07-07T09:13:00.000-07:00</published><updated>2008-07-07T09:14:33.968-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><category scheme='http://www.blogger.com/atom/ns#' term='special education'/><title type='text'>VR + Students with Special Needs</title><content type='html'>The journal Topics in Language Disorders has a review by Sue Cobb of projects that utilize virtual reality to teach students with special needs.  One of the most promising aspects of VR education is its capacity to teach skills that can be transferred to real-world situations.  In the late 90s, researchers from the University of Nottingham and VIRART (Brown, Kerr, and Wilson, 1997) designed and tested virtual ski, driving, home, and supermarket environments.  Since then, a variety of others have followed suit, examining the impact of virtual reality settings on everything from social skills to language learning to daily life skills.  Cobb summarizes the results; while many studies found that students learned within the setting, and others found evidence that the skills were transferred, the studies have not followed students or interventions for long enough time periods to fully conceive the generalization ability of such programs.  The article is a terrific summary of the progress that has been made thus far as well as future areas to examine more.&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;&lt;/strong&gt;  Cobb, Sue V.G. Topics in Language Disorders. Virtual Reality: Exploring New Dimensions for Conversation, Language, and Learning. 27(3):211-225, July/September 2007.&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-4063163079873796564?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/4063163079873796564/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=4063163079873796564' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/4063163079873796564'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/4063163079873796564'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2008/07/vr-students-with-special-needs.html' title='VR + Students with Special Needs'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-3169405200554995638</id><published>2008-07-07T07:56:00.000-07:00</published><updated>2008-07-07T09:13:33.814-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='wiihab'/><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><category scheme='http://www.blogger.com/atom/ns#' term='rehabilitation'/><title type='text'>VR in the News</title><content type='html'>This summer has been full of exciting new developments and reports from the intersection of virtual reality and therapy.&lt;br /&gt;&lt;br /&gt;Stuff.co.nz has an &lt;a href="http://www.stuff.co.nz/stuff/4593721a28.html"&gt;article&lt;/a&gt; following the rehabilitation of three patients at a Ryde, Australia hospital.  It provides examples of how the Nintendo Wii offers an engaging and challenging platform for physical and emotional progress after debilitating injuries or illnesses.  One of the patients, trained as a physiotherapist, designed a glove that allows less mobile people to access the handheld Wii remote.&lt;br /&gt;&lt;span style="text-decoration: underline;"&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-3169405200554995638?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/3169405200554995638/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=3169405200554995638' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/3169405200554995638'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/3169405200554995638'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2008/07/vr-in-news.html' title='VR in the News'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-1041918672813888697</id><published>2008-05-26T14:15:00.000-07:00</published><updated>2008-05-26T15:17:17.343-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='snow world'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><category scheme='http://www.blogger.com/atom/ns#' term='burn treatment'/><category scheme='http://www.blogger.com/atom/ns#' term='HITLab'/><title type='text'>VR and Burn Wounds: Hydrotank Research</title><content type='html'>Researchers from University of Washington's HITLab have published a new study on virtual reality pain control during the removal of burnt tissue in The Clinical Journal of Pain.  In burn treatment, patients often experience extreme pain during the earliest treatment sessions, which are often held in hydrotherapy tanks.  Although medications are used to reduce pain, analgesics are not always effective and can lead to other side effects.  Based on a model in which attention is a requirement for pain, the VR treatment used in this study attempts to distract users with images and sounds that are engaging and positive.&lt;br /&gt;&lt;br /&gt;In this experiment, 11 patients (ranging in age from 9 to 40 years of age) were studied during the painful bandage removal and wound cleansing sessions.  For part of the treatment, they received no distraction and were asked to report the worst pain they felt, the amount of time they spent thinking about pain, and the unpleasantness of their experience.  Two additional ratings that measured 'fun' and 'presence' in the virtual world were also administered.  In another part of the treatment, the patients were immersed in a world filled with icy, cool images called SnowWorld.  During this phase, the participants were given the same ratings scales as in the other phase.  However, treatment sequence was randomized, so some patients received the control treatment first, then the VR treatment; others received it in the opposite order.&lt;br /&gt;&lt;br /&gt;The study demonstrated that in the VR condition, participants spent less time thinking about the pain and experienced lower pain intensity and less unpleasantness.  The virtual reality condition was rated, unsurprisingly, as more 'fun' than the control condition, which involved no distraction.  Interestingly, patients with higher presence ratings - the extent to which they became cognitively involved in the virtual environment - experienced less pain.  Pain was reduced from 'severe' to 'moderate' on average, but in the group of the six most engaged participants, ratings dropped from 'severe' to 'mild.'&lt;br /&gt;&lt;br /&gt;The study authors point out one possible bias of the study: the nurses providing care knew which treatment the patients were receiving, control or VR, because of the headset.  Therefore, there is a chance they could have unknowingly treated the VR patients more gently throughout the treatment.&lt;br /&gt;&lt;br /&gt;However, this is the first controlled multi-subject study to demonstrate that virtual reality allows pain reduction for patients undergoing treatment within the hydrotank, which is extremely promising news for burn care.  Past pain-reducing options have failed to prove sustainable for many patients undergoing wound treatments, and virtual reality could offer new hope for this group.&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Hoffman, H. (2008). Virtual Reality Pain Control During Burn Wound Debridement in the Hydrotank. &lt;i&gt;Clinical Journal of Pain&lt;/i&gt;,  &lt;i&gt;24&lt;/i&gt;(4), 299.&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-1041918672813888697?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/1041918672813888697/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=1041918672813888697' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/1041918672813888697'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/1041918672813888697'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2008/05/vr-and-burn-wounds-hydrotank-research.html' title='VR and Burn Wounds: Hydrotank Research'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-1545319656856695904</id><published>2008-04-26T21:15:00.000-07:00</published><updated>2008-04-27T04:52:01.846-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='data'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><category scheme='http://www.blogger.com/atom/ns#' term='PTSD'/><category scheme='http://www.blogger.com/atom/ns#' term='therapy'/><category scheme='http://www.blogger.com/atom/ns#' term='case study'/><title type='text'>Case Study on VR Treatment for PTSD</title><content type='html'>Researchers at Emory University published an article on virtual reality exposure therapy for Iraq war veterans with PTSD in the most recent issue of the &lt;span style="font-style: italic;"&gt;Journal of Traumatic Stress&lt;/span&gt; (view abstract &lt;a href="http://www.ncbi.nlm.nih.gov/pubmed/18404648"&gt;here&lt;/a&gt;).  Due to the extreme number of soldiers who experience events that put them at an increased risk for PTSD (92% of soldiers and Marines who served in Iraq report being attacked or ambushed; 70% report having seen dead or seriously wounded Americans) clinicians are trying to develop new technology to meet the mental health needs of returning veterans.&lt;br /&gt;&lt;br /&gt;In this case study, a 29-year-old male veteran underwent four exposure therapy sessions using a VR headset system.  The veteran is a combat engineer who served one year in Iraq and met the diagnostic criteria for PTSD.  He reported having trouble focusing at work, driving, and sleeping.  He also experienced hypervigilance - constantly being on alert - as well as mood swings and irritability.&lt;br /&gt;&lt;br /&gt;The rationale behind exposure therapy (VR and non-VR) is based on Foa and Kozek's model of emotional processing, which posits that in order to overcome a fear, it must be activated and one must learn how to get used to it without an emotional response.  Eventually, the fear can be extinguished as the patient learns to remember the traumatic incident in a non-threatening way.&lt;br /&gt;&lt;br /&gt;During the four exposure therapy sessions, the therapist paired traditional therapeutic techniques such as breathing and treatment information with exposure in the VR environment. The system allowed the therapist to manipulate different variables that included visual, auditory, and olfactory components.  As the sessions went on, the therapist increased the intensity of the stimuli to add stress.  The patient completed pre-therapy and post-therapy assessments.&lt;br /&gt;&lt;br /&gt;Although the sessions had increasing intensity, the patient's ratings on a PTSD symptoms inventory decreased as the sessions continued.  By the end of the treatment, the subject's overall ratings had decreased by 56%.  He initially fit the definition of "extreme" symptoms, but by the end of treatment, fell into the "mild/moderate" range of PTSD. The patient reported that he could concentrate more at work, had improved communication with his wife, and socialized more often. While this is an extremely new therapy with little empirical data, this study offers a promising vision for virtual reality researchers as well as a technical system and protocol for therapy.&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Gerardi, M., Rothbaum, B.O., Ressler, K., Heekin, M., Rizzo, A. (2008). Virtual Reality Exposure Therapy Using a Virtual Iraq: Case Report. Journal of Traumatic Stress, 21, 209-213.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-1545319656856695904?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/1545319656856695904/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=1545319656856695904' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/1545319656856695904'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/1545319656856695904'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2008/04/case-study-on-vr-treatment-for-ptsd.html' title='Case Study on VR Treatment for PTSD'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-6087041793556015994</id><published>2008-04-13T03:42:00.000-07:00</published><updated>2008-04-13T04:14:44.475-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='snow world'/><category scheme='http://www.blogger.com/atom/ns#' term='paranoia'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><category scheme='http://www.blogger.com/atom/ns#' term='stroke'/><category scheme='http://www.blogger.com/atom/ns#' term='therapy'/><category scheme='http://www.blogger.com/atom/ns#' term='rehabilitation'/><title type='text'>Virtual Reality News April 2008</title><content type='html'>&lt;ul&gt;&lt;li&gt;Hunter Hoffman and David Patterson's &lt;a href="http://www.hitl.washington.edu/projects/vrpain/"&gt;SnowWorld&lt;/a&gt;, which I've written about before, is currently being &lt;a href="http://www.sciencedaily.com/releases/2008/03/080319152744.htm"&gt;used&lt;/a&gt; at Loyola University Hospital in Maywood, IL for burn victims.  More than just a distracting media presentation, SnowWorld is an immersive VR video game that relies on the user to complete problem-solving tasks in the game, reducing their pain levels as evidenced by self-reports and MRI scans&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;In stroke rehabilitation, researchers in Israel are using VR to enhance both &lt;a href="http://blogs.zdnet.com/emergingtech/?p=866"&gt;diagnosis and therapeutic treatment selection&lt;/a&gt; for patients.  Currently, the team of computer scientists and health professionals have designed a system that can differentiate between types of injuries - traumatic brain injuries vs. cerebrovascular accidents.  Next, they will program the computers to generate models of patient recovery in order to select the best treatment for each specific patient.  While diagnosis is an area that doctors can already do without the help of technology, projecting treatment outcomes with consistent accuracy is not something doctors can currently do with high consistency and accuracy.  The VR is also used in patient therapy to demonstrate healthy movements of limbs without physical movement.  The patient sees their limbs on a screen performing movements without pain, which can activate mirror neurons, which are frontal lobe neurons that fire when performing a task or seeing it performed.  By seeing a natural movement, not experiencing pain, and having the typical motion pathway activated in your brain, pain is reduced and the patient's motility increased.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;London researchers recently used a VR headset to study &lt;a href="http://www.politics.co.uk/opinion-formers/press-releases/opinion-former-index/health/rcpsych-virtual-reality-underground-train-ride-reveals-paranoid-thinking-among-public-$1216510$366233.htm"&gt;paranoia&lt;/a&gt; in the general population, as subjects were transported via a virtual London Underground on a 4-minute ride.   About 1 in 3 participants experienced paranoid thoughts about one or more of the neutral passengers populating the subway.  People who experienced day-to-day thoughts of paranoia were more likely to experience it in the virtual underground.  The next steps are to design a protocol that allows diagnosis and therapeutic sessions utilizing the technology.  Read more &lt;a href="http://news.bbc.co.uk/1/hi/health/7322951.stm"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;          &lt;br /&gt;      Citation:&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;    Freeman D, Pugh K, Antley A, Slater M, Bebbington P, Gittins M, Dunn G, Kuipers E, Fowler      D and Garety P (2008) Virtual reality study of paranoid thinking in the general population.   &lt;br /&gt;     British Journal of Psychiatry, 192, 258-263. &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-6087041793556015994?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/6087041793556015994/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=6087041793556015994' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/6087041793556015994'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/6087041793556015994'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2008/04/virtual-reality-news-april-2008.html' title='Virtual Reality News April 2008'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-8120919461191913362</id><published>2008-02-17T13:32:00.000-08:00</published><updated>2008-02-17T20:46:57.433-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='balance disorder'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><title type='text'>VR Grocery Shopping</title><content type='html'>Today, researchers from the &lt;a href="www.pitt.edu"&gt;University of Pittsburgh&lt;/a&gt; will present a poster on the correlation they found between conventional clinical measures of balance and measures of balance while subjects were immersed in a virtual grocery store environment.  They will present their ideas on how VR environments can be used for therapeutic purposes for people with balance disorders.  Specifically, a grocery store was chosen because of the need to simultaneously walk through different aisles while looking at various height levels of products.&lt;br /&gt;&lt;br /&gt;Read the full abstract at &lt;a href="http://www.nih.gov/news/health/feb2008/nidcd-13.htm"&gt;NIH NIDCD Abstracts&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-8120919461191913362?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/8120919461191913362/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=8120919461191913362' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/8120919461191913362'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/8120919461191913362'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2008/02/vr-grocery-shopping.html' title='VR Grocery Shopping'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-7540295558234692177</id><published>2008-02-16T21:48:00.000-08:00</published><updated>2008-02-16T21:55:23.981-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><category scheme='http://www.blogger.com/atom/ns#' term='PTSD'/><category scheme='http://www.blogger.com/atom/ns#' term='therapy'/><title type='text'>Videos of PTSD Exposure Therapy</title><content type='html'>The Health Blog recently posted a thorough and clear explanation of how PTSD exposure therapy works, complete with &lt;a href="http://blogs.wsj.com/health/2008/02/11/virtual-reality-used-to-treat-traumatized-vets/?mod=googlenews_wsj"&gt;video&lt;/a&gt;!&lt;br /&gt;&lt;br /&gt;It also brings up an important problem that needs to be addressed before VR therapy becomes more prevalent.  The article focuses on war veterans, and the studies have a high dropout rate exists because the realistic therapy is so difficult to endure.  Maybe this is why (coupled with the fact it's relatively new) it's so hard to find hard numbers on VR.  If you know of any, as always, please shoot me an e-mail or comment.  Thanks!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-7540295558234692177?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/7540295558234692177/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=7540295558234692177' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/7540295558234692177'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/7540295558234692177'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2008/02/videos-of-ptsd-exposure-therapy.html' title='Videos of PTSD Exposure Therapy'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-2130174631917242653</id><published>2008-02-10T10:52:00.000-08:00</published><updated>2008-02-10T10:55:06.600-08:00</updated><title type='text'>Alzheimer's Study</title><content type='html'>An exciting &lt;a href="http://www.boston.com/news/science/articles/2008/02/04/surgery_pushed_memorys_buttons_by_accident/"&gt;article&lt;/a&gt; on the potential of DBS (deep brain stimulation) for Alzheimer's.  This surgical implant procedure has traditionally been used to help Parkinson's patients regain some control and steadiness, but an accidental finding will spur new research on utilizing DBS to restore memories and brain function.  It's early for sure, but it provides hope for an eventual treatment and/or cure for Alzheimer's.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-2130174631917242653?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/2130174631917242653/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=2130174631917242653' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/2130174631917242653'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/2130174631917242653'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2008/02/alzheimers-study.html' title='Alzheimer&apos;s Study'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-6780823649814266193</id><published>2008-01-18T19:29:00.000-08:00</published><updated>2008-01-18T19:35:45.947-08:00</updated><title type='text'>More on Wii-hab</title><content type='html'>Please excuse that terrible pun, but here's another terrific &lt;a href="http://www.wcbd.com/midatlantic/cbd/news.apx.-content-articles-CBD-2008-01-14-0008.html"&gt;article&lt;/a&gt; on the use of Nintendo Wii in rehabilitation, specifically for stroke victims.  This study is headed by the &lt;a href="http://www.afferentcorp.com/"&gt;Afferent Corporation&lt;/a&gt;,  which develops devices that treat neurological dysfunction.  A representative from the company, Bethany Therrien, states that playing the Wii stimulates a greater flow of sensory information to the brain, allowing the patient to reform old functional pathways.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-6780823649814266193?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/6780823649814266193/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=6780823649814266193' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/6780823649814266193'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/6780823649814266193'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2008/01/more-on-wii-hab.html' title='More on Wii-hab'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-938773933843496105</id><published>2008-01-08T11:25:00.000-08:00</published><updated>2008-01-08T11:49:12.920-08:00</updated><title type='text'>VR Environments for Autistic People &amp; Drug Addicts</title><content type='html'>I just learned about research at Duke University by Dr. Zachary Rosenthal that focuses on helping crack addicts effectively complete rehab. The &lt;a href="http://psychiatry.mc.duke.edu/Research/CBRTP/vr.html"&gt;Cognitive Behavioral Research and Treatment Program&lt;/a&gt; at Duke is the first instance I've heard in which virtual environments are used to simulate real-life scenarios specifically for drug users. The website states that randomized clinical trials are under way; it will be interesting to see the preliminary results.&lt;br /&gt;&lt;br /&gt;MSN has a great profile of &lt;a href="http://www.msnbc.msn.com/id/7012645/"&gt;Brigadoon&lt;/a&gt;, a virtual island in &lt;a href="http://www.secondlife.com/"&gt;Second Life&lt;/a&gt; that allows people with Asperger's to hone communication and socialization skills. At the &lt;a href="http://www.brainhealth.utdallas.edu/"&gt;Center for Brain Health&lt;/a&gt; at the University of Texas at Dallas, therapists are pushing the virtual environment one step farther and actually integrating them into therapy. The Chronicle of Higher Education ran an &lt;a href="http://chronicle.com/subscribe/login?url=http%3A%2F%2Fchronicle.com%2Fweekly%2Fv54%2Fi18%2F18a02601.htm"&gt;article&lt;/a&gt; (subscription required) applications of virtual reality for autistic people that quotes Dr. Rosenthal as well as the Director of the Center for Brain Health, Dr. Sandra Chapman. Since one hallmark of Asperger's is an inability to read facial expressions or detect nonverbal context clues, therapists work with patients to role play and analyze social situations. With the therapist's help, the patient can gain insight into how they handled specific situations and discuss appropriate actions and reactions.&lt;br /&gt;&lt;br /&gt;Chapman asserts that the premise of such therapeutic interventions is that the brain can rewire pathways with intensive, experience-based practice. Virtual worlds offer a safe space for people to gain this invaluable practice, as well as a forum for patient, therapist, family members, and friends to interact. Chapman points out that the early, formative years, as the brain is developing, are a crucial time to help rewire neurological pathways. Center for Brain Health participants undergo a series of testing both pre- and post- treatment, including brain imaging and neurocognitive testing. It's an exciting time for autism research, and I can't wait to see some brain imaging or effect size numbers.&lt;br /&gt;&lt;br /&gt;Further Reading:&lt;br /&gt;&lt;a href="http://www.utdallas.edu/news/2007/11/18-003.html"&gt;http://www.utdallas.edu/news/2007/11/18-003.html&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-938773933843496105?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/938773933843496105/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=938773933843496105' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/938773933843496105'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/938773933843496105'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2008/01/vr-environments-for-drug-addicts.html' title='VR Environments for Autistic People &amp; Drug Addicts'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-6886395460309522588</id><published>2008-01-02T15:55:00.001-08:00</published><updated>2008-01-02T16:02:12.990-08:00</updated><title type='text'>Rehab + Wii</title><content type='html'>As an undergraduate at &lt;a href="http://www.case.edu"&gt;Case&lt;/a&gt;, I heard anecdotal support for using the Nintendo Wii system to help nursing home patients get much-needed exercise and rehabilitation.  CNN's Dr. Sanjay Gupta recently profiled another Ohio university, &lt;a href="http://www.osu.edu"&gt;OSU&lt;/a&gt;, using the Wii system to complement therapy for paralyzed and injured patients.  Check out the video &lt;a href="http://www.cnn.com/video/#/video/health/2008/01/01/gupta.wii.rehab.cnn"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Most proponents of Wii-therapy are quick to say that it won't replace traditional therapy, but merely offers additional help for patients.  Also, no one has quantified its effects yet; the evidence is merely anecdotal.  I'm interested in research that provides a more systematic look at this exciting new research and a plan to integrate it more officially into therapies.  Please shoot me an e-mail at elyse.moretti@gmail.com if you have any leads.  Thanks!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-6886395460309522588?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/6886395460309522588/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=6886395460309522588' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/6886395460309522588'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/6886395460309522588'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2008/01/rehab-wii.html' title='Rehab + Wii'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-3898844394480939403</id><published>2007-12-22T13:11:00.000-08:00</published><updated>2007-12-23T18:18:44.199-08:00</updated><title type='text'>ALICE &amp; Storytelling ALICE</title><content type='html'>Just found this great &lt;a href="http://www.webwire.com/ViewPressRel.asp?aId=54742"&gt;article&lt;/a&gt; about Dr. Randy Pausch and his ALICE programs. I've personally been teaching an after-school class featuring Storytelling Alice, a spin-off created especially for middle-schoolers that makes programming simple, engaging, and fun.  In the coming months, I plan on sharing screenshots from my students' work with Storytelling Alice, anecdotes, and other experiences.  My focus will be on teaching complex skills to populations with special needs, and I'll be developing this as a thesis for my master's program as well.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-3898844394480939403?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/3898844394480939403/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=3898844394480939403' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/3898844394480939403'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/3898844394480939403'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/12/alice-storytelling-alice.html' title='ALICE &amp; Storytelling ALICE'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-4177230178909115735</id><published>2007-12-20T03:02:00.000-08:00</published><updated>2007-12-20T03:14:06.983-08:00</updated><title type='text'>Gaming for Pain Relief</title><content type='html'>Video games are being called "the new pain pill" after a study from &lt;a href="http://www.sfu.ca/sfunews/Stories/sfunews111407014.shtml"&gt;Simon Fraser University &lt;/a&gt;showed that virtual reality games provided very real relief for chronic pain sufferers.  When compared to chronic sufferers on a standard drug treatment, the VR group reported substantially lower pain ratings.  This is pretty cool news, especially for gaming enthusiasts or people who firmly believe that technology needs to be more integrated into therapy practices.  The next step for Diane Gromala, the SFU professor who headed the study, is to develop a way to help chronic pain sufferers manage their pain systematically and implement such technology into standard practices of healthcare professionals.&lt;span style="text-decoration: underline;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a href="http://www.next-gen.biz/index.php?option=com_content&amp;amp;task=view&amp;amp;id=8377&amp;amp;Itemid=53"&gt;Next Generation&lt;/a&gt;&lt;br /&gt;&lt;a href="http://blog.wired.com/games/2007/12/gaming-beats-dr.html"&gt;WIRED Game Life&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.canada.com/topics/news/story.html?id=2cb8529a-56a7-4397-91e1-a9efe730b578&amp;amp;k=49980"&gt;Canada.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-4177230178909115735?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/4177230178909115735/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=4177230178909115735' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/4177230178909115735'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/4177230178909115735'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/12/gaming-for-pain-relief.html' title='Gaming for Pain Relief'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-4384749150023937727</id><published>2007-09-22T11:28:00.000-07:00</published><updated>2007-09-22T19:37:16.563-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='computer programming'/><category scheme='http://www.blogger.com/atom/ns#' term='research'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><category scheme='http://www.blogger.com/atom/ns#' term='Randy Pausch'/><title type='text'>Dr. Randy Pausch and the Last Lecture</title><content type='html'>Innovative virtual reality pioneer Dr. Randy Pausch of Carnegie Mellon University gave a talk on realizing your childhood dreams and enabling others to realize their dreams this past Tuesday night to a packed CMU auditorium.  Pausch has terminal pancreatic cancer, and the lecture was his last.  Pausch has done tremendous things for virtual reality, computer programming, and education and collaborated with institutions far and wide and groups such as Disney Imagineering and Electronic Arts.  His &lt;a href="http://www.alice.org/"&gt;ALICE&lt;/a&gt;, his program that makes learning to program simple, interactive, and fun, is being used to teach computer programming all over the world. You can read more about his Stage3 Research group, which strives to bring virtual reality to the next level, &lt;a href="http://www.alice.org/stage3/"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Below is one of the first parts of his lecture; the complete speech is available in sections on YouTube and from &lt;a href="mms://wms.andrew.cmu.edu/001/pausch.wmv"&gt;CMU&lt;/a&gt;. The talk was powerful; captivating, enlightening, honest, and funny.  In the end, Pausch reveals that one of the 'head fakes' of the lecture is that it was for his three children: though they weren't present, they are all under the age of five, and now they will be able to see their father's life lessons throughout their own lives, even if he won't be around to impart them in person.  Moving, heartwrenching, and just plain good entertainment: all in a day's work for the co-founder of CMU's &lt;a href="http://www.etc.cmu.edu/Global/index.htm"&gt;Entertainment Technology Center&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="350"&gt;&lt;param name="movie" value="http://www.youtube.com/v/4HqdnjgkExY"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/4HqdnjgkExY" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Read articles about Dr. Pausch and his Last Lecture in the &lt;a href="http://online.wsj.com/article/SB119024238402033039.html?mod=home_personal_journal_left"&gt;Wall Street Journal&lt;/a&gt; and &lt;a href="http://www.post-gazette.com/pg/07262/818671-298.stm?cmpid=MOSTEMAILEDBOX"&gt;Pittsburgh Post-Gazette&lt;/a&gt;. You can also read about it at &lt;a href="http://www.metafilter.com/64880/Randy-Pauschs-Last-Lecture"&gt;MetaFilter&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-4384749150023937727?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/4384749150023937727/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=4384749150023937727' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/4384749150023937727'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/4384749150023937727'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/09/innovative-virtual-reality-pioneer-dr.html' title='Dr. Randy Pausch and the Last Lecture'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-8563218463477139859</id><published>2007-09-04T02:03:00.000-07:00</published><updated>2007-09-04T02:16:23.228-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><category scheme='http://www.blogger.com/atom/ns#' term='physical therapy'/><title type='text'>VR in Pediatric Physical Therapy</title><content type='html'>The Myrtle Beach Sun News &lt;a href="http://www.myrtlebeachonline.com/127/story/174796.html"&gt;reports&lt;/a&gt; on the emerging role of virtual reality in pediatric rehabilitation and physical therapy. One particularly popular technology allows the patient to see themselves projected into the virtual world.  In this way, children in wheelchairs can visualize themselves doing everything from scoring goals on the soccer pitch to snowboarding down a snowy slope. The article also highlights the work of Pennsyvlania company &lt;a href="http://www.vtreeinc.com/default.htm"&gt;VTree, Inc&lt;/a&gt;. Their actions back up their mission statement of helping to provide affordable technological solutions to physically and developmentally challenged people, such as employing developmentally delayed workers, taking input from parents, therapists, and teachers of students with special needs, and partnering with corporate sponsors to provide quality, yet affordable products to populations with special needs.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-8563218463477139859?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/8563218463477139859/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=8563218463477139859' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/8563218463477139859'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/8563218463477139859'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/09/vr-in-pediatric-physical-therapy.html' title='VR in Pediatric Physical Therapy'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-7300353076957315588</id><published>2007-08-24T22:59:00.001-07:00</published><updated>2007-08-24T23:03:50.597-07:00</updated><title type='text'>VR and Out of Body Experience</title><content type='html'>Virtual reality can be used to induce 'out-of-body' experiences, according to Swiss and British scientists.  By giving healthy subjects virtual reality goggles and creating virtual representations for them, researchers were able to simulate feelings experienced by many people after traumatic incidents--as if the person's consciousness is outside of the body and watching everything happening to the body from afar.  Read more &lt;a href="http://www.chicagotribune.com/features/lifestyle/health/chi-out_of_body_fridayaug24,1,21123.story"&gt;here&lt;/a&gt; and view video &lt;a href="http://www.cnn.com/video/#/video/tech/2007/08/24/rush.uk.out.of.body.experience.itn"&gt;here&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-7300353076957315588?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/7300353076957315588/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=7300353076957315588' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/7300353076957315588'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/7300353076957315588'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/08/vr-and-out-of-body-experience.html' title='VR and Out of Body Experience'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-6774224529932132942</id><published>2007-07-23T23:39:00.000-07:00</published><updated>2007-07-23T23:48:54.871-07:00</updated><title type='text'>More Help for Combat Veterans</title><content type='html'>The Virtual Reality Medical Center (based in San Diego) and the University of Central Florida are &lt;a href="http://www.orlandosentinel.com/business/orl-biznews-reality072307,0,6434168.story"&gt;partnering&lt;/a&gt; to further develop virtual reality technologies to help veterans of combat.  The article states that they've already received a quarter-of-a-million-dollar grant from the Air Force, and will be seeking more grant money to continue their projects.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-6774224529932132942?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/6774224529932132942/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=6774224529932132942' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/6774224529932132942'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/6774224529932132942'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/07/more-help-for-combat-veterans.html' title='More Help for Combat Veterans'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-6836107469028348113</id><published>2007-07-17T14:47:00.000-07:00</published><updated>2007-07-17T15:38:16.655-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='cerebral palsy'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><category scheme='http://www.blogger.com/atom/ns#' term='therapy'/><title type='text'>More on VR + CP</title><content type='html'>The idea of using virtual reality as therapy for kids with cerebral palsy isn't new.  Psychologists like Dr. Denise Reid of the University of Toronto have been testing VR systems on CP patients since the early 2000s.  Read abstracts &lt;a href="http://web.ebscohost.com/ehost/detail?vid=1&amp;hid=13&amp;amp;sid=998d33c1-49b8-42e9-bae3-07f07885092a%40SRCSM1"&gt;here&lt;/a&gt; and &lt;a href="http://www.informaworld.com/smpp/content~content=a713836027~db=all"&gt;here&lt;/a&gt; (subscription required for full articles).  Though the sample population was small, increases were found for playfulness, upper-extremity mobility, and self-efficacy.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-6836107469028348113?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/6836107469028348113/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=6836107469028348113' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/6836107469028348113'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/6836107469028348113'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/07/more-on-vr-cp.html' title='More on VR + CP'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-1650123103015986370</id><published>2007-07-17T10:51:00.000-07:00</published><updated>2007-07-17T11:05:44.005-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='cerebral palsy'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><category scheme='http://www.blogger.com/atom/ns#' term='therapy'/><title type='text'>Helping Kids with CP Balance</title><content type='html'>CBS ran a &lt;a href="http://cbs4denver.com/health/health_story_197155159.html"&gt;story&lt;/a&gt; on VR therapy that allows children with cerebral palsy to move better by visualizing themselves in athletic environments. The system, &lt;a href="http://www.gesturetek.com/irex/exerciseapps.php"&gt;Irex&lt;/a&gt; (made by Gesturetek), projects physical therapy patients onto a green-screen, participating in a variety of physical activities like skiing, soccer, and snowboarding. Each of the games or activities is designed to test a specific part or parts of the body.  One group of patients who benefit from this type of therapy are children with cerebral palsy.  Using this type of therapy, they can participate in engaging contact sports, which motivates them to complete their exercises, which translates to better balance and coordination.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-1650123103015986370?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/1650123103015986370/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=1650123103015986370' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/1650123103015986370'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/1650123103015986370'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/07/helping-kids-with-cp-balance.html' title='Helping Kids with CP Balance'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-3318438008813699499</id><published>2007-07-05T21:27:00.000-07:00</published><updated>2007-07-05T21:36:23.112-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='gait'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><title type='text'>Walter Reed Gait Laboratory</title><content type='html'>At the &lt;a href="http://www.army.mil/-news/2007/07/05/3773-walter-reed-gait-laboratory-puts-amputee-troops-back-in-step/"&gt;Walter Reed Gait Laboratory&lt;/a&gt;, US military personnel can get help improving their stride as they recover from debilitating amputations. A patient's movements are recorded and tracked as points of light on a LED display. &lt;div&gt; &lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;&lt;img id="BLOGGER_PHOTO_ID_5083937197096519970" style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://bp1.blogger.com/_Kzq8hN6-F7U/Ro3F8eVVSSI/AAAAAAAAATY/JZ0013hgjyY/s320/wr+gait+lab.jpg" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;p&gt;The patient and rehab team, including physician, prosthetist, and physical therapists, can then use the data from the computer program to determine the best prosthetic fit for the patient.  The data can be compared to the gaits of non-amputees or even the patient's own non-amputee side stride.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-3318438008813699499?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/3318438008813699499/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=3318438008813699499' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/3318438008813699499'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/3318438008813699499'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/07/walter-reed-gait-laboratory.html' title='Walter Reed Gait Laboratory'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_Kzq8hN6-F7U/Ro3F8eVVSSI/AAAAAAAAATY/JZ0013hgjyY/s72-c/wr+gait+lab.jpg' height='72' width='72'/><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-4590288194998757094</id><published>2007-07-02T22:03:00.001-07:00</published><updated>2007-07-02T22:04:12.837-07:00</updated><title type='text'>Content Suggestions</title><content type='html'>I tried it before, but I thought I'd try again--do you have an idea for articles for this blog?  Shoot me an e-mail at &lt;a href="mailto:elyse.moretti@gmail.com"&gt;elyse.moretti@gmail.com&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Thanks!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-4590288194998757094?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/4590288194998757094/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=4590288194998757094' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/4590288194998757094'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/4590288194998757094'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/07/content-suggestions.html' title='Content Suggestions'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-3493298583018991229</id><published>2007-06-28T12:13:00.001-07:00</published><updated>2007-06-28T12:18:37.321-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='exposure'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><category scheme='http://www.blogger.com/atom/ns#' term='social anxiety disorder'/><title type='text'>VR for Social Anxiety Disorder</title><content type='html'>People with Social Anxiety Disorder (SAD) may &lt;a href="http://economictimes.indiatimes.com/SAD_Virtual_Reality_therapy_can_help/articleshow/2153701.cms"&gt;benefit&lt;/a&gt; from virtual reality exposure therapy (VRET). Illumenta, a US-based company, hopes to re-condition people who atuomatically associate typical social interactions with fear and anxiety. Illumenta is partnered with &lt;a href="http://www.virtuallybetter.com/index.shtml"&gt;Virtually Better&lt;/a&gt;, another US company that utilizes VR therapy.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-3493298583018991229?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/3493298583018991229/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=3493298583018991229' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/3493298583018991229'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/3493298583018991229'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/06/vr-for-social-anxiety-disorder.html' title='VR for Social Anxiety Disorder'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-155675428979071483</id><published>2007-06-24T21:45:00.000-07:00</published><updated>2007-06-24T21:57:58.348-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='post-traumatic stress disorder'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><title type='text'>Oklahoma gets VR therapy</title><content type='html'>KOTV.com has a piece featuring software developed by another &lt;a href="http://www.kotv.com/news/local/story/?id=129878"&gt;PTSD lab&lt;/a&gt; at the University of Southern California, currently being used to help Oklahoma veterans.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-155675428979071483?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/155675428979071483/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=155675428979071483' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/155675428979071483'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/155675428979071483'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/06/radiotherapist-training.html' title='Oklahoma gets VR therapy'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-4515804919671795469</id><published>2007-06-24T21:08:00.000-07:00</published><updated>2007-06-24T21:09:21.667-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='post-traumatic stress disorder'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><title type='text'>Newsweek Video: VR and PTSD</title><content type='html'>Newsweek has joined the growing number of media outlets suggesting the benefits of VR in therapy for veterans with PTSD.  Check out the article and video &lt;a href="http://www.msnbc.msn.com/id/19289499/site/newsweek/"&gt;here&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-4515804919671795469?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/4515804919671795469/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=4515804919671795469' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/4515804919671795469'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/4515804919671795469'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/06/newsweek-video-vr-and-ptsd.html' title='Newsweek Video: VR and PTSD'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-492210268034367066</id><published>2007-06-24T21:05:00.001-07:00</published><updated>2007-06-24T21:07:30.561-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='therapy'/><title type='text'>Wii Therapy</title><content type='html'>Patrick Stumpf of the Appleton Post-Crescent &lt;a href="http://www.postcrescent.com/apps/pbcs.dll/article?AID=/20070624/APC06/706240540/1036"&gt;writes&lt;/a&gt; about the Nintendo Wii gaming system as a potential therapeutic aid because of the physical actions the system requires.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-492210268034367066?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/492210268034367066/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=492210268034367066' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/492210268034367066'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/492210268034367066'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/06/wii-therapy.html' title='Wii Therapy'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-4536268282684106755</id><published>2007-06-17T16:36:00.000-07:00</published><updated>2007-06-17T16:46:33.178-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='post-traumatic stress disorder'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><category scheme='http://www.blogger.com/atom/ns#' term='iraq'/><title type='text'>More VR and Iraq</title><content type='html'>VR applications for Iraq War veterans are all over the news this week.  Today's TIME Magazine has an &lt;a href="http://www.time.com/time/business/article/0,8599,1634079,00.html"&gt;article&lt;/a&gt; detailing an Emory study that combines the typical VR exposure therapy I've been writing about with d-Cycloserine (DCS), which affects the amygdala.  The intent is to decrease fear as the painful memories are evoked.  For a paper on how DCS may work in rats, click &lt;a href="http://www.learnmem.org/cgi/content/full/11/5/510"&gt;here&lt;/a&gt;.  If you are a veteran currently suffering from anxiety related to military service, please visit the Emory University &lt;a href="http://www.psychiatry.emory.edu/PROGRAMS/Trauma/"&gt;Trauma and Anxiety Recovery Program&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;On Friday, CNN ran a &lt;a href="http://edition.cnn.com/2007/TECH/science/06/11/depression.diagnosis/"&gt;piece&lt;/a&gt; on a lab at the NIH using the popular video game, "Duke Nukem" as a measure in the assessment of clinically depressed patients.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-4536268282684106755?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/4536268282684106755/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=4536268282684106755' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/4536268282684106755'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/4536268282684106755'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/06/more-vr-and-iraq.html' title='More VR and Iraq'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-8623815799489900172</id><published>2007-06-14T17:21:00.000-07:00</published><updated>2007-06-14T18:03:45.705-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><category scheme='http://www.blogger.com/atom/ns#' term='fear of flying'/><title type='text'>Canada Catches On</title><content type='html'>In Canada, government-funded &lt;a href="http://www.hamiltonspectator.com/NASApp/cs/ContentServer?pagename=hamilton/Layout/Article_Type1&amp;c=Article&amp;amp;cid=1181622151695&amp;call_pageid=1020420665036&amp;amp;col=1014656511815"&gt;VR treatment for fear of flying &lt;/a&gt;is so popular that there is a six-month waiting period to participate.  The Cyberpsychology and Anxiety Virtual Lab boasts a 92% success rate for patients with fear of flying.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-8623815799489900172?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/8623815799489900172/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=8623815799489900172' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/8623815799489900172'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/8623815799489900172'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/06/canada-catches-on.html' title='Canada Catches On'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-1025154653603141156</id><published>2007-06-10T14:01:00.000-07:00</published><updated>2007-06-10T20:27:16.438-07:00</updated><title type='text'>More Info on Post-Traumatic Stress Disorder</title><content type='html'>As a psychology student, PTSD was one of the first major psychological disorders we covered.  After a traumatic event (for example, military combat, being raped, witnessing a death), people relive the event over and over with real physiological consequences (hyperarousal, nightmares, flashbacks).  They may also become depressed, have problems expressing themselves, have trouble sleeping and concentrating, develop substance abuse problems, or experience a wide range of related symptoms.&lt;br /&gt;&lt;br /&gt;Cognitive-behavioral therapy (CBT) has been accepted as the best form of treatment, but recently exposure therapy through virtural reality has been getting some major attention.  The idea of exposure therapy is that if the patient can relive the experience in a controlled setting, eventually, the patient will gain control over the experience.  Without that control, a patient may have flashbacks, nightmares, etc. at any given time, and may constantly be in a state of high arousal, making normal daily activities nearly impossible. &lt;br /&gt;&lt;br /&gt;CBT is also about gaining control, but in a very different manner.  In CBT, patients learn to change the way they think about the traumatic event and potential triggers that may make them think about the event.  They learn to channel their grief, fear, and anxiety into other emotions, and thus, gain control over the flashbacks.   Other courses of treatment include medication, eye movement desensitization and reprocessing (similar to CBT), and types of CBT such as cognitive therapy and exposure therapy.&lt;br /&gt;&lt;br /&gt;A quick search on Google Scholar shows applications of VR for PTSD with populations such as World Trade Center victims, Vietnam War veterans, and Iraq War veterans.  The U.S. Navy has &lt;a href="http://www.npr.org/templates/story/story.php?storyId=4806921"&gt;invested&lt;/a&gt; in VR research.&lt;br /&gt;&lt;br /&gt;Links:&lt;br /&gt;&lt;a href="http://www.abcnews.go.com/Nightline/story?id=3255345&amp;page=1"&gt;ABC News: Iraq War Veteran treated by Virtual Reality Therapy&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.ncptsd.va.gov/ncmain/ncdocs/fact_shts/fs_what_is_ptsd.html"&gt;National Center for PTSD&lt;/a&gt;&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/Post-traumatic_stress_disorder#Experiences_which_may_induce_the_condition"&gt;PTSD Wiki entry&lt;/a&gt;&lt;br /&gt;&lt;em&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;Side Note: I am training for my new job, so the last week and the next few weeks will be pretty hectic.  I apologize for the lack of posts--I now have regular Internet access so the posts should be more consistent!&lt;/em&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-1025154653603141156?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/1025154653603141156/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=1025154653603141156' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/1025154653603141156'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/1025154653603141156'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/06/more-info-on-post-traumatic-stress.html' title='More Info on Post-Traumatic Stress Disorder'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-483609702475228212</id><published>2007-05-30T20:27:00.000-07:00</published><updated>2007-05-30T20:29:34.073-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='quality of life'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><category scheme='http://www.blogger.com/atom/ns#' term='multiple sclerosis'/><title type='text'>Improving Quality of Life for MS Patients</title><content type='html'>Add &lt;a href="http://www.mtbeurope.info/news/2007/705013.htm"&gt;this&lt;/a&gt; to the growing list of virtual reality applications.  Patients with multiple sclerosis improved gait and stride both during and after using virtual reality equipment.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-483609702475228212?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/483609702475228212/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=483609702475228212' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/483609702475228212'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/483609702475228212'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/05/improving-quality-of-life-for-ms.html' title='Improving Quality of Life for MS Patients'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-6680021543375546064</id><published>2007-05-30T15:34:00.001-07:00</published><updated>2007-05-30T15:35:12.355-07:00</updated><title type='text'>Content Suggestions</title><content type='html'>Hey all!  Thanks for visiting my blog :-) If you have any content suggestions, please let me know in the Comments section.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-6680021543375546064?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/6680021543375546064/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=6680021543375546064' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/6680021543375546064'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/6680021543375546064'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/05/content-suggestions.html' title='Content Suggestions'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-8787312831897985372</id><published>2007-05-29T12:16:00.000-07:00</published><updated>2007-05-29T19:37:17.719-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='post-traumatic stress disorder'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><title type='text'>Post-Traumatic Stress Disorder (PTSD)</title><content type='html'>One application for VR is therapy for post-traumatic stress disorder. &lt;a href="http://seattletimes.nwsource.com/html/localnews/2003724766_virtualreality28m.html"&gt;Virtual Reality Iraq&lt;/a&gt; is based upon the idea that by controlling virtual environments, we can control and decrease the flashbacks and hyper-aroused status that PTSD victims suffer from.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-8787312831897985372?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/8787312831897985372/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=8787312831897985372' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/8787312831897985372'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/8787312831897985372'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/05/post-traumatic-stress-disorder-ptsd.html' title='Post-Traumatic Stress Disorder (PTSD)'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-71120317940983653</id><published>2007-05-29T11:33:00.001-07:00</published><updated>2007-05-29T12:08:05.559-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='processing'/><category scheme='http://www.blogger.com/atom/ns#' term='autism'/><category scheme='http://www.blogger.com/atom/ns#' term='sensory integration'/><title type='text'>Sensory Learning Program</title><content type='html'>On &lt;a href="http://www.wired.com"&gt;WIRED&lt;/a&gt; today, Mark Woodman &lt;a href="http://www.wired.com/medtech/health/news/2007/05/brain_hack"&gt;reports &lt;/a&gt;on the status of his son, Caleb, who suffers from &lt;a href="http://www.spdnetwork.org/aboutspd/whatisspd.html"&gt;sensory processing disorder&lt;/a&gt;, after completing the &lt;a href="http://sensorylearning.com/program.php"&gt;Sensory Learning Program&lt;/a&gt;. Caleb's scores on visual integration, motor coordination, and audio &amp;amp; visual perception post-treatment are astonishing. The neurological program has also enhanced his social perceptions and reasoning (Caleb also has Asperger's Syndrome, a mild form of autism).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-71120317940983653?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/71120317940983653/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=71120317940983653' title='15 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/71120317940983653'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/71120317940983653'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/05/sensory-learning-program.html' title='Sensory Learning Program'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>15</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-5991094799274903245</id><published>2007-05-28T19:20:00.000-07:00</published><updated>2007-05-28T20:00:56.062-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='crime'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><title type='text'>Virtual Police Lineup</title><content type='html'>A recent &lt;a href="http://www.sfgate.com/cgi-bin/article.cgi?file=/c/a/2007/04/29/MNGFPPGVPF1.DTL"&gt;article&lt;/a&gt; in the San Francisco Chronicle describes a Stanford lab working on a virtual reality replacement of the standard police lineup.  By using multidimensional VR images and video, suspect profiles can be manipulated so that witnesses can see them in the context of the crime, how suspects would look in different clothing or with different hairstyles, or from any angle or distance.&lt;br /&gt;&lt;br /&gt;Other research topics explored by the &lt;a href="http://www.stanford.edu/group/vhil/projects.html"&gt;Stanford Virtual Human Interaction Lab&lt;/a&gt;: diversity simulation, social networking, weight perception, learning in immersive environments, emotion abstraction, and avatar identity.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-5991094799274903245?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/5991094799274903245/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=5991094799274903245' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/5991094799274903245'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/5991094799274903245'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/05/virtual-police-lineup.html' title='Virtual Police Lineup'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-6344817805442619187</id><published>2007-05-27T10:00:00.000-07:00</published><updated>2007-05-27T11:53:11.198-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality technology'/><title type='text'>Virtual Reality and Communication Disorders</title><content type='html'>Dr. Stacy Williams, one of my undergraduate research mentors, is a professor at Case Western Reserve University and has several exciting new projects underway.  One of the most notable is her use of virtual reality in speech-language therapy for dysfluency, or stuttering, disorders.  She leads the Virtual Immersion Center for Simulation Research, also known as &lt;a href="http://www.case.edu/vicsr/"&gt;VICSR&lt;/a&gt;, at Case.&lt;br /&gt;&lt;br /&gt;    One aspect of therapy that speech-language pathologists use to treat stuttering is role play.  The therapist may use props or costumes to act out a scenario, then ask the patient to play along and imagine he or she is actually participating in the situation.  Dr. Williams explains that one area where traditional role-play falls short is all of the nuances and background distractions present in everyday interactions.  For example, one common scenario is ordering food at a restaurant.  Though the therapist and patient may act out the script in a role-play, this cannot reproduce all of the people talking in the background, equipment noise, babies crying, etc. Therefore, with &lt;a href="http://www.virtrasystems.com/"&gt;VirTra Systems&lt;/a&gt;, she has created a virtual &lt;a href="http://en.wikipedia.org/wiki/Cave_Automatic_Virtual_Environment"&gt;CAVE&lt;/a&gt; environment for her patients, the first virtual reality theater for speech therapy in the world.&lt;br /&gt;&lt;br /&gt;    In the CAVE, the speech therapist controls several factors, allowing the therapist to manipulate the environment and make scenarios more or less challenging for the patient (i.e., increasing the intensity of distractions).  The therapist also controls characters in the virtual reality setting, selecting from a pre-recorded library of quotes.&lt;br /&gt;&lt;br /&gt;    Though this research is new and Dr. Williams has not published her findings yet, VICSR is definitely a promising lab to watch as virtual reality and technology make their way to the forefront of modern therapy.&lt;br /&gt;&lt;br /&gt;1. VICSR in &lt;a href="http://www.time.com/time/health/article/0,8599,1333981,00.html"&gt;TIME&lt;/a&gt; Magazine&lt;br /&gt;2. VirTra Systems &lt;a href="http://www.virtrasystems.com/pr_press_release.cfm?press_id=278&amp;amp;archive=none"&gt;Press Release&lt;/a&gt;&lt;br /&gt;3. Case Western Reserve University &lt;a href="http://www.case.edu/news/2006/1-06/virtra.htm"&gt;Press Release&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-6344817805442619187?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/6344817805442619187/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=6344817805442619187' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/6344817805442619187'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/6344817805442619187'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/05/virtual-reality-and-communication.html' title='Virtual Reality and Communication Disorders'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-8930337820191643893</id><published>2007-05-27T09:24:00.000-07:00</published><updated>2007-05-28T07:31:52.996-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='virtual reality'/><category scheme='http://www.blogger.com/atom/ns#' term='therapy'/><title type='text'>Virtual Reality Therapy for Burn Victims</title><content type='html'>The &lt;a href="http://www.hitl.washington.edu/home/"&gt;HITLab&lt;/a&gt; (Human Interface Technology Lab) at the University of Washington has developed a virtual world free of potential pain triggers for burn victims. &lt;a href="http://www.hitl.washington.edu/people/hunter/"&gt;Hunter Hoffman&lt;/a&gt;&lt;a href="http://www.hitl.washington.edu/people/hunter/"&gt;'s&lt;/a&gt; SnowWorld features an interactive virtual environment that offers distraction for patients as they undergo wound dressings and skin stretching.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.hitl.washington.edu/projects/vrpain/VRPainWeb4Konrad_files/image002.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;" src="http://www.hitl.washington.edu/projects/vrpain/VRPainWeb4Konrad_files/image002.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;  The results of patients undergoing wound care are striking.  Reported pain while experiencing SnowWorld is dramatically lower than that of patients not using VR.  Moreover, in an &lt;a href="http://www.hitl.washington.edu/projects/magnet/"&gt;fMRI study&lt;/a&gt;, healthy people volunteered to experience pain stimuli when in an fMRI machine.  Some of them also experienced (magnet-friendly) virtual reality during the fMRI.  The VR subjects had less pain-related brain activity than the non-VR subjects.&lt;br /&gt;&lt;br /&gt;  The lab is also working on water-friendly virtual reality gear (as you can see from the photo, they use a &lt;a href="http://en.wikipedia.org/wiki/Head_Mounted_Display"&gt;head-mounted display&lt;/a&gt;), using VR to treat Post-Traumatic Stress Disorder (a full post on that later), and VR for Spider Phobia, among various other projects.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-8930337820191643893?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/8930337820191643893/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=8930337820191643893' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/8930337820191643893'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/8930337820191643893'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/05/virtual-reality-therapy-for-burn.html' title='Virtual Reality Therapy for Burn Victims'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7078894303763814236.post-4325560225258901154</id><published>2007-05-27T08:57:00.000-07:00</published><updated>2007-05-28T07:21:21.134-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='blog'/><category scheme='http://www.blogger.com/atom/ns#' term='technology'/><category scheme='http://www.blogger.com/atom/ns#' term='psychology'/><title type='text'>Blog Goals</title><content type='html'>I've just joined the psychology blogging community, and I wanted to have a place to post my own thoughts on what is hot in psychology research, cutting-edge therapy, and other relevant topics.  My primary interest is the intersection of psychology and technology, but this blog will cover a variety of topics.  I'd love your feedback, so please shoot me an &lt;a href="mailto:%20elyse.moretti@gmail.com"&gt;e-mail&lt;/a&gt; if you're so inclined.&lt;br /&gt;&lt;br /&gt;   I got hooked on psych tech applications as an undergraduate researcher for &lt;a href="http://www.case.edu/artsci/cosi/disorder/StacyWilliams.html"&gt;Dr. Stacy Williams&lt;/a&gt; of the &lt;a href="http://www.case.edu/vicsr/"&gt;VICSR&lt;/a&gt;, the Virtual Immersion Center for Simulation Research, at &lt;a href="http://www.case.edu/"&gt;Case Western Reserve University&lt;/a&gt;, where I graduated with a B.A. in Psychology (minors in Biology and Chemistry).&lt;br /&gt;&lt;br /&gt;Since then, I've been extremely interested in the uses of new technology for clinical interventions.  I don't have an advanced or professional degree, and I won't attempt to give out any advice.  This blog is all about publicizing new ideas and discussing them openly and critically.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7078894303763814236-4325560225258901154?l=psychtechnology.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://psychtechnology.blogspot.com/feeds/4325560225258901154/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7078894303763814236&amp;postID=4325560225258901154' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/4325560225258901154'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7078894303763814236/posts/default/4325560225258901154'/><link rel='alternate' type='text/html' href='http://psychtechnology.blogspot.com/2007/05/blog-goals.html' title='Blog Goals'/><author><name>Elyse</name><uri>http://www.blogger.com/profile/11406678333264609772</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
